
Elevator Operator
Work your clicker muscle, move your customers fast and earn money!
Ever feel like those mall elevators take forever to stop on your floor?
Well here's the secret: there's a person controlling them all along! Becomes the ultimate Elevator Operator: move the customers with the elevator controller to earn as much money as you can within the time limit.
GMTK 2025 Submission - made solo in 4 days. Inspired from a game I played from Shovel Jam 2025 (where I submitted my entry Dungeon Card Slinger), a chaotic plane controlling simulator called Air Traffic Uncontrollable, plus my own experience from working out daily at a gym in a mall.
Controls:
- Mouse only
- Characters move automatically on screen
- Click on elevator buttons at the bottom of the screen to move the corresponding elevator to that floor
- Click on customers to manually move them to an elevator or a stairs
Credits:
Programming and Design: Lestavol (me)
Fonts: Micro-5: Sarah Cadigan-Fried. Google Fonts
SFX:
- Kenney: Kenney.nl
- Ovani Sound
- Additional SFX: Lestavol (me)
Music: Ovani Sound
Art Assets:
- Tiles, Character: MuchoPixels: https://muchopixels.itch.io/
- Speech Bubble: Pooklea: https://pooklea.itch.io/emote-speech-bubble-32p
- Money Sprites: Guardian5: https://guardian5.itch.io/mounds-of-money-sprite-package
- Hourglass Sprite: Davitheoles: https://davitheoles.itch.io/inverted-hourglass
- UI Theme:
- Additional arts:
- Kenney.nl
- Lestavol (me)
Postmortem
Check out the postmortem here.
TLDR: I'm proud of what I was able to finish within the 4 days of the jam, but I do also know that the submitted game is not the full vision I had when I started. I hope to give it an update after the jam ends.
If you have read it this far, then thank you and I hope you have/had fun playing the game!
Updated | 24 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Rating | Rated 2.1 out of 5 stars (8 total ratings) |
Author | Lestavol |
Genre | Simulation |
Made with | Godot |
Tags | Automation, Godot, Idle, Incremental, Pixel Art, Point & Click |
Download
Development log
- Small update to the customer AI24 days ago
- Post-jam small bug fixes and visual updates56 days ago
- GMTK Postmortem61 days ago
Comments
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In it's current state the game doesn't fit the tags: Automation, Idle, Incremental.
nice mechanics good stuff
I enjoy your game very much:) it is so relaxing and satisfying to move the elevator and watch people use it to get to their point of interest
Thank you very much! I'm pleased to have seen the game has generated some interest, as simple as it is, even after GMTK jam. I may consider updating the game with better UI and more content :) Thanks again!
That music goes baller mode :D
Cool game
Thanks for playing!
Unfortunately much like some previous games I played; I feel like the theme interpretation is rather weak...
Other than that what's my objective? Making most money can only be so fun...
I wish the game had an actual objective and a better integration of the theme...
Visual and audio assets are alright to me :)
Keep up the good work though!
Hey! Thank you for the feedback. I confess I didn't spend as much time brainstorming ideas since I knew it would have taken a lot of time to implement anything anyway, so I rolled with the first thing I got. And you're also dead on the objective part. I wanted to include more "gamey" elements into it but it now had to be wait until the jam's over. Thanks again for playing!