
Elevator Operator
Work your clicker muscle, move your customers fast and earn money!
Ever feel like those mall elevators take forever to stop on your floor?
Well here's the secret: there's a person controlling them all along! Becomes the ultimate Elevator Operator: move the customers with the elevator controller to earn as much money as you can within the time limit.
GMTK 2025 Submission - made solo in 4 days. Inspired from a game I played from Shovel Jam 2025 (where I submitted my entryDungeon Card Slinger), a chaotic plane controlling simulator called Air Traffic Uncontrollable, plus my own experience from working out daily at a gym in a mall.
Controls:
- Mouse only
- Characters move automatically on screen
- Click on elevator buttons at the bottom of the screen to move the corresponding elevator to that floor
- Click on customers to manually move them to an elevator or a stairs
Credits:
Programming and Design: Lestavol (me)
Fonts: Micro-5: Sarah Cadigan-Fried. Google Fonts
SFX:
- Kenney: Kenney.nl
- Ovani Sound
- Additional SFX: Lestavol (me)
Music: Ovani Sound
Art Assets:
- Tiles, Character: MuchoPixels: https://muchopixels.itch.io/
- Speech Bubble: Pooklea: https://pooklea.itch.io/emote-speech-bubble-32p
- Money Sprites: Guardian5: https://guardian5.itch.io/mounds-of-money-sprite-package
- Hourglass Sprite: Davitheoles: https://davitheoles.itch.io/inverted-hourglass
- UI Theme:
- ToffeeCraft: https://toffeecraft.itch.io/ui-user-interface-mega-pack.
- Crusenho: https://crusenho.itch.io/complete-ui-essential-pack
- Additional arts:
- Kenney.nl
- Lestavol (me)
Postmortem
Check out the postmortem here.
TLDR: I'm proud of what I was able to finish within the 4 days of the jam, but I do also know that the submitted game is not the full vision I had when I started. I hope to give it an update after the jam ends.
If you have read it this far, then thank you and I hope you have/had fun playing the game!
Updated | 7 days ago |
Published | 12 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | Lestavol |
Genre | Simulation |
Made with | Godot |
Tags | Automation, Godot, Idle, Incremental, Pixel Art, Point & Click |
Download
Development log
- Post-jam small bug fixes and visual updates7 days ago
- GMTK Postmortem12 days ago
Comments
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Cool game
Thanks for playing!
Unfortunately much like some previous games I played; I feel like the theme interpretation is rather weak...
Other than that what's my objective? Making most money can only be so fun...
I wish the game had an actual objective and a better integration of the theme...
Visual and audio assets are alright to me :)
Keep up the good work though!
Hey! Thank you for the feedback. I confess I didn't spend as much time brainstorming ideas since I knew it would have taken a lot of time to implement anything anyway, so I rolled with the first thing I got. And you're also dead on the objective part. I wanted to include more "gamey" elements into it but it now had to be wait until the jam's over. Thanks again for playing!