Take evolution into your own hands…
by jumping to your demise!

A fully voice-acted nature documentary about the Louisiana bayous is being recorded, but you have other plans. A fish out of water, you must climb to greater heights to reach the brambles to spawn your offspring.

With each death, your descendant will return, stronger than ever, to the great confusion of our narrator.

Have you already reached peak fishy form?

A silly platformer in which death isn’t the end, but instead the means to a greater end. 


Can you become the ultimate evolution faster than the last person? Maybe even faster than the devs? There’s only one way to find out!

Keyboard, Mouse and Controller Rebinds Available

ACTIONPRESET 1PRESET 2PRESET 3CONTROLLER PRESET
👈 Move Left ALeft ArrowALeft Stick Left
👉 Move Right DRight ArrowDLeft Stick Right
🏃 JumpSPACESPACESPACESony ✖️, Nintendo B, Xbox A
🪂 Hover Hold "Jump"
👅 Tongue Action HFLeft Mouse ButtonSony ⬜️, Nintendo Y,
Xbox X
🚀 BIG JumpJDRight Mouse ButtonSony⭕, Nintendo A,
Xbox B

Please note on the web build, controller inputs are recognized differently than the downloadable versions.

Please reconfigure your controller for best experience.

Credits

Programmers - Cabage, Lestavol

Artists - Something, Soul, king_kai

Soundtrack Composer: TP39, Mo Memo

SFX Designer: Mo Memo

Voice Acting, Dialogue Script: TP39

Producer - gnomik_dimbucho

Known bugs

Currently the leader board doesn't work on the Windows build, most like due to Windows Firewalls. If you try it and it works for you please let us know. 

Please try the Web or the Linux build to get your chance at the gold medal! 

Disclaimer

This game was made without any AI. That’s right, we made this with our own blood, sweat and tears. Please enjoy! :)

Download

Download
unnatural_selection_linux_x64_v1_5_6.zip 87 MB
Download
unnatural_selection_win_x64_v1_5_6.zip 134 MB

Development log

Comments

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(+1)

cool concept, having a hard time figuring out what to do.

Thank you for playing. It's really a first draft of a game, we're looking to find ways to improve the exploration and tutorials.