Double Step
A Simple Solo Basketball Game with 2 Buttons Controls
Chillax in the park with endlessly cool music and just vibes. Perform combos and shoot hoops in this game using only 2 buttons.
See how much you can score in 1 minute (but you're welcome to stay as long as you like).
How to Play
The character moves automatically, but you can use 2 buttons to influence his actions.
Controls
Button 1 (⬅) : Left Arrow or A
Button 2 (➡): Right Arrow or D
Shooting controls (QTE): When vertical bars appear, Button 1 to stop the left side (blue bar
) , Button 2 to stop the right side (pink bar
). Stop the moving spot when it reaches the highlight in the bar.
Combos
Movement:
- Move: Auto (No Input)
- Run: ➡ (Hold)
- Dash: ➡➡
- Layup: Auto when in range
Stop and Hold
- Stop and Hold Ball: ⬅➡
- Jab Step (while holding ball): ⬅
- Jump Shoot (while holding ball): ➡
Stop and Dribble
- Dribble in place: ⬅ (Hold)
- Leg Cross (while in place): ➡
- Jump Shoot (while in place): ➡ (hold)
- Back Step Shoot (while in place): ➡➡
Move backwards
- Dribble backwards: ⬅ ⬅ (Hold)
- Fadeaway: ⬅ ⬅ ➡
Credits
Art Assets: Josse
Featuring Music by Meru
Known bugs
- After successfully scoring, the character will run backwards to the center court position before running towards the hoop to do a layup again. You can still use the controls to do other moves like jump shooting.
Short devlog
Hello! If you have already played the game before reading this short devlog, you already know the game is a bit incomplete 😅 I had only 48 hours for this jam instead of the full 4 days. That's not really a good excuse though since I'm sure there's awesome 48-hour games in this jam.
With that being said, I didn't think the concept would be pretty this technically challenging. I always like to make games with simpler controls. Marrying a fighting-game combo controls and a sports game seemed like a good idea in concept, but substituting player controls for game AI controls was definitely not easy in practice. And so I ended up not finishing a bunch of other things I had wanted like defensive moves, dunk moves and NPCs so you can play 1v1 mode. I even wanted to do a multiplayer mode so you can play with your friends 🤣
There's always room for updates post-jam though!
Games NEVER made with AI
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Lestavol |
| Genre | Sports |
| Made with | Aseprite, Godot |
| Tags | Basketball, combos, Simple |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Accessibility | One button, Textless |
| Content | No generative AI was used |



Comments
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This looks so fun! But the controls (A/D and RTARW/LARW) seem to do nothing D: - fun to watch the little dude run around though :D
Hey thanks for trying out the game! I wasn’t sure what you meant by the controls not working though. Maybe you meant that sometimes it seems he runs backwards? If so, that’s my fault for not both explaining clearly and have a graphical bug. What happens it’s that after successfully scoring, he has to run back to the center court position before he will run towards the hoop again.